﻿using UFrame;
using UnityEngine;
using UnityEngine.UI;

namespace UFrameCode.TestCode
{
    public class TestRelUI : MonoBehaviour
    {
        public Text a1;
        public Text a2;
        public Text a3;
        public Text b1;
        public Text b2;
        public Text b3;

        public void Awake()
        {
            var rel1 = new RelAB(new Component[] {a1, a2, a3}, new Component[] {b1, b2, b3});
            rel1.SetActive(true);

            var rel2 = new RelAB(a1, b1);
            rel2.SetActive(true);
            
            RelList relList = new RelList();
            
            
            
        }
    }
}